This is a realistic 3D in-game asset of DP-12 Shotgun, textured using the PBR workflow. Also shown are quick tests we've done using the environments put together in Megascan. Although it doesn't blend in as the gun's in mint condition compared to the dusty/wet surroundings, you can see that the gun fits right in with the photoreal PBR environment. All renders done in Unreal Engine.
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